Modelling a Set
20th Century Fox Logo
CGI in Live Video
FLYING SAUCERS 101
INTRO STEPS: |
Flying Saucer Poster
Flying Saucer Movie
Flying Saucers 101
This is an introductory lesson for 3d Modelling and Animation using a freeware application called Anim8or.
READ carefully and
don't skip a step
, and you'll develop requisite skills and vocabulary that you'll need for later, more advanced tutorials.
. This it like a "virtual fabrication workshop" where you can construct props for your animated movies. In this exercise, we're making flying saucers.
Create a SPHERE
anywhere on screen to make the saucer part.
NOTE: A sphere is a simple "primitive" 3D object.
It CAN be:
Reduced or Increased in polycount
It CAN'T be:
Squished, Cut, or Molded until it's been converted into a mesh
the sphere and change:
It's diameter to
It's xyz location to 0,0 and 0.> >>
It's now been relocated to the exact center of your virtual universe.
Set it's "Div Lon" (Longitudinal Divisions) to
to make it smoother around it's equator. Click OK
Convert the SPHERE to MESH
With the sphere selected, use
BUILD | CONVERT TO MESH
from the dropdown menu.
Notice that the "bounding box" turns from yellow to WHITE. This will allow the sphere to become "bendable" so it can be sculpted.
SQUASH the SPHERE into a SAUCER
turn off the X and Z switches
- this will allow
the height (Y) to be modified.
Use NON-UNIFORM SCALE
to "squash" the shape into a saucer.
Remember to turn on X and Z back on - you will need them later.
Hide the Saucer
SELECT it, then just hit the small 'h' key on your keyboard
NOTE: Hidden objects can be restored by tapping a CAPITAL H on the keyboard - try it, then re-hide the saucer
Create another SPHERE
Repeat STEP ONE, but make this one
units diameter, with 12 DIV LON and
Place it at xyz 0,0,0
This will become the DOME.
Notice that primitives have a YELLOW bounding box when selected!
Convert the SPHERE to MESH
Just as you did before, use BUILD | CONVERT TO MESH from the dropdown menu.
Notice that primitives have a WHITE bounding box when selected!
SELECT the bottom half
You have to first go into POINT EDIT MODE
Select WIREFRAME view
(it's near the top of the screen)
Use the DRAG SELECT tool
to select only the points of the dome BELOW the equator.
DELETE the BOTTOM HALF
Hit the delete key
and return to smooth shaded view
to see the newly cleaved dome.
UnHide the Saucer
Return to OBJECT EDIT MODE by clicking the
in the top left corner of the toolbar.
Hit SHIFT-"H" on your keyboard to SHOW ALL OBJECTS.
CONGRATULATIONS! You now have a very basic saucer object that we can customize in the next lesson.
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